

The DC-15 uses standard plasma cartridges for ammo, and comes with 1000 already loaded in.Īnother handy thing is the DC-15's effect on robots. It's not exactly ideal for situations requiring precision shots, but if you're facing down a horde of feral ghouls, the large 500 shot magazine coupled with the spread of the bolts in automatic mode can make short work of horde situations. Automatic does what it says on the tin, making the DC-15A shoot much faster, at the cost of accuracy. The Stun setting will reduce the damage a fair bit, but doesn't eliminate it entirely.

The DC-15 does a base 27 physical and 40 energy, which can of course be increased with the proper perks and mods. The mod comes with a custom model, muzzle flash, textures and sounds, and has a few mods that can be applied, those being:ģ Firing Modes (Semi-auto, Auto and Stun) While it may be outdated by the Empire's standards, the DC-15A is still nonetheless a potent, accurate weapon. Standard issue to every clone trooper in the Grand Army of the Republic, the DC-15A was one of the primary workhorses of the Republic army, and later the Empire, until it was replaced with the BlasTech E-11 and other models.

